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GAME PROJECTS

Ragoon Rumble is a food-centered roguelike, where you use your cooking pot to defeat the alimonsters that you will face through your exploration of the Yum-Yum Forest.

#LevelDesign

#GameDesign

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2023

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6 weeks

Star Gardener is a poetic single-player exploration game where your goal is to collect the last traces of existing pollen in order to revitalize it and make it bloom again.

#LevelDesign

#GameDesign

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2023

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6 months

ATOMIK is an Alternative Controller Game made in two week during my fourth Year at IIM.ATOMIK was selected to be showcased at the San Francisco 2023 alt.ctrl. Game Developer Conference.

#GameDesign

#AlternativeControllers

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2023

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2 weeks

Vroom Vroom is a 3D, 4-player versus turn-based racing game where your goal is to travel the most distance during the game.

#LevelDesign

#GameDesign

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November 2021

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1 month

Summum is a hypercasual puzzle mobile game. This is our end of year project. Developed on Unity, the player must merge houses between them to make a maximum of points without using all the space of the map.

#GameDesign

#UXDesign

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May 2021

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1 month

In a group of 4, we designed our first game on Unreal Engine 4. It is a first person action / puzzle game.We have to flee, by solving puzzles, something that is in the space station

#GameDesign

#LevelDesign

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March 2021

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3 weeks

At the start of the second year, we designed an Escape Game as a group. The theme was a police investigation

#GameDesign

#LevelDesign

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October 2020

1 week

During my first year of Game Design at Isart Digital, I developed, solo, for 1 month a One Button Game (game where the player can only use one button) on the Unity engine.

#GameDesign

#LevelDesign

#Programmation

#SoundDesign

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February

2020

1 month

During my first year of Game Design at Isart Digital, we created in a Game Designer group, a board game with the theme: "double hits and deep blows"

#GraphiqueDesign

#GameDesign

#LevelDesign

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Mars 2020

1 month

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