SCHOOL PROJECTS

Vroom Vroom is a 3D, 4-player versus turn-based racing game where your goal is to travel the most distance during the game.

#LevelDesign

#GameDesign

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November 2021

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1 month

Summum is a hypercasual puzzle mobile game. This is our end of year project. Developed on Unity, the player must merge houses between them to make a maximum of points without using all the space of the map.

#GameDesign

#UXDesign

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May 2021

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1 month

In a group of 4, we designed our first game on Unreal Engine 4. It is a first person action / puzzle game.We have to flee, by solving puzzles, something that is in the space station

#GameDesign

#LevelDesign

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March 2021

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3 weeks

At the start of the second year, we designed an Escape Game as a group. The theme was a police investigation

#GameDesign

#LevelDesign

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October 2020

1 week

During my first year of Game Design at Isart Digital, I developed, solo, for 1 month a One Button Game (game where the player can only use one button) on the Unity engine.

#GameDesign

#LevelDesign

#Programmation

#SoundDesign

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February

2020

1 month

During my first year of Game Design at Isart Digital, we created in a Game Designer group, a board game with the theme: "double hits and deep blows"

#GraphiqueDesign

#GameDesign

#LevelDesign

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Mars 2020

1 month